Some take up arms for glory, wealth, or revenge. Others do battle to prove themselves, to protect others, or because they know nothing else. Still others learn the ways of weaponcraft to hone their bodies in battle and prove their mettle in the forge of war. Lords of the battlefield, fighters are a disparate lot, training with many weapons or just one, perfecting the uses of armor, learning the fighting techniques of exotic masters, and studying the art of combat, all to shape themselves into living weapons. Far more than mere thugs, these skilled warriors reveal the true deadliness of their weapons, turning hunks of metal into arms capable of taming kingdoms, slaughtering monsters, and rousing the hearts of armies. Soldiers, knights, hunters, and artists of war, fighters are unparalleled champions, and woe to those who dare stand against them.
- Core Rules
- No changes
- Advanced Fighters
- Allowed: Archer, Crossbowman, Free Hand Fighter, Mobile Fighter, Polearm Master, Shielded Fighter, Two-Handed Fighter, Two-Weapon Warrior, Weapon Master
- Ultimate Fighters
- Allowed: Armor Master, Brawler, Cad, Dragoon, Gladiator, Tactician, Thunderstriker, Tower Shield Specialist, Unarmed Fighter, and Unbreakable.