Planet Ocean is a vast and diverse world, but only the rare individuals that stand astride the Loom of Fate can truly be called Adventurers.
The following classes are available for Player Characters and special NPC’s in the World of Ocean: Fighter, Barbarian, Paladin, Monk, Ranger, Wizard, Sorcerer, Rogue, Bard, Cleric, Druid, Alchemist, Oracle, Witch, Inquisitor, Summoner, Magus and Ninja.
The following classes are not available: Cavalier, Gunslinger and Samurai.
Universal rules will be listed here.
Experience points and universal benefits:
|Character Level||Experience Point Total||Feats||Ability Score|
|This campaign uses Medium experience progression.|
Instead of gaining the abilities granted by the next level in your character’s current class, he can instead gain the 1st-level abilities of a new class, adding all of those abilities to his existing ones. This is known as “multiclassing.”
Each character begins play with a single favored class of his choosing1 — typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank. The choice of favored class cannot be changed once the character is created, and the choice of gaining a hit point or a skill rank each time a character gains a level (including his first level) cannot be changed once made for a particular level. Prestige classes (see Prestige Classes) can never be a favored class.
Note: Some races are restricted and may not choose certain classes to be a favored class. This is detailed on the page for each race.